Among Us
Among Us
Game rating

OS: IOS AndroId

Version: 2021.6.15

Updated: June 15, 2021

Size: 375.66MB

Developer: Innersloth LLC

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Description

This is a fascinating multiplayer game set in a damaged spaceship. Whether you're a crew member making quick repairs or an impostor dismantling critical systems (and unsuspecting players), each game is a fascinating mystery. And a hilarious one, especially when clever accusations or cunning misdirections influence who gets picked off the ship. It's a test of wisdom that anyone can enjoy.

Each player knows only his or her identity, and if you're the betrayer, your condition for winning is to kill the crew! If you are the crew, you have to be careful not to get killed while doing the mission. The whole game is full of mystery and excitement everywhere, full of all kinds of bandwagons and hook-ups.

The game is space-themed, with players taking on the role of one of the crew (Crewmate) or the impostor (Impostor). The Crewmate's goal is to find the Impostor and complete the mission, while the Impostor's goal is to kill all crew members without being detected.

The game takes place in a space-themed environment, with players each taking on one of two roles, mostly Crewmates and a predetermined number of Impostors. the goal of the Crewmates is to identify impostors, destroy them, and complete missions around the map; the goal of the Impostors is to complete missions before the Crewmate completes The goal of Impostors is to sabotage and kill Crewmates before they can complete all their missions. Players suspected of being impostors may be eliminated by majority vote, and any player may initiate a vote by calling an emergency meeting (except during a crisis) or by reporting a corpse. The crew wins if all impostors are expelled or all missions are completed, while the impostor wins if there is an equal number of impostors and crew, or if serious damage is unresolved.

 

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How To Play

This is a multiplayer game that supports 4-15 players. Where the game will randomly select 1-3 players to play as the invaders and the rest of the players will play as the crew. The game has four maps: The Skeld (space ship), Skyscraper (Mira HQ), Polar (Polus), and The airship (the latest map, there may be some problems with the mobile version). The crew has to complete tasks on the map in the form of mini-games, which include maintenance work on vital systems, such as rewiring or refueling engines. Intruders are given fake task lists in order to blend in with the crew. Intruders can identify other intruders and have the ability to sabotage map systems, traverse vents and kill crew members. If the player is killed by an impostor, they will become a ghost. Ghosts have the ability to pass through walls, but can only continue to interact on the map in a limited way, and cannot be seen by any other player except the dead player who turns into a ghost. All players except the ghost can only see a limited distance.

The game scenario takes place on a spaceship. The game is divided into two camps: the crew camp and the impostors.

The ratio of the number of camps is set by the opening host, and there can be up to three impostors. The impostor wins if the number of impostors matches the number of crew members.

The win condition is that the crew camp completes all ship construction tasks or votes to expel all impostors from the airlock.

Impostors in the impostor camp also have two ways to win.

One is by destroying key components of the spacecraft for a time-limited mission. If the crew fails to complete the corresponding mission within the time limit, the other way to win is to continue killing crew members until the number of impostors equals the number of crew members.

Crew members need to complete all missions or find and destroy all invaders to win, while invaders need to kill a certain number of crew members to make the remaining number equal to the number of invaders or sabotage the countdown to win, and ghosts complete missions or sabotage by assisting their teammates who are crew members or invaders. When the invaders perform sabotage, either the effect will be immediate (e.g. turn off all lights) or the sabotaged facility will start a countdown and if the crew does not solve the facility before the countdown ends, all crew members will die and the game will be over.

If a player finds a corpse, he/she can immediately inform and force all players to attend a group meeting to vote for the suspected intruder, the vote will be by relative majority and the player with the highest number of votes will immediately die and become a ghost. (If there is more than one highest voter, or if there are not enough voters, i.e. more white votes (no votes) than the highest voter, then no one will die and the ghost will not have the right to vote) Players can also press the "Emergency Meeting" button on the map at any time to hold a meeting, but there is a limit to the number of times each player can press the button, so you cannot press the button more than once in a row. But there is a limit to the number of times each player can press the button, so you can't press the button more than once in a row to give the opportunity to others. The game is chatting and discussing via text, which is a mandatory part of this game

 

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