Project Makeover
Project Makeover
Game rating

OS: IOS AndroId

Version: 2.14.1

Updated: June 9, 2021

Size: 279.24MB

Developer: Mojang

Game-homes only includes the official package of the game, and all download links jump to the official platforms such as the App Store and Nintendo. There is no malware, and it is not shared with developers. Please feel free to click download.

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Description

Get a much-needed makeover and help people achieve their dreams! Choose very stylish clothes, hair, makeup, and even furniture! Tackle dramatic characters such as a conceited fashion icon, a scheming assistant or a stubborn client in desperate need of a new closet. Toy with challenging fashion themed puzzles to help find the perfect look! And don't forget to customize your own signature style with your avatar! MAKEOVER hapless clients and give them the confidence to follow their dreams by choosing from a wide selection of fashionable outfits! Decorate a person's room as well as their appearance! Solve addictive puzzles with challenging obstacles! Stylize your avatar and stand out on the red carpet! Visit friends and see how they dress up their avatars! Get through exciting energy-boosting levels with explosive benefits!

 

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How To Play

The gameplay in the levels is still traditional in terms of completing the objectives; the story plot outside of the levels is roughly the same: the player takes on the role of a designer, leading a 3-person design team responsible for restoring each scruffy client to a neat and sophisticated look from 3 parts: makeup, clothing, and decoration. In addition, the plot to solve the current "problems" encountered by the client - for example, the beginning of the workplace graduates to become able to adapt to the society of white-collar women, or the garage uncle covered in grease and sloppy restored to a sophisticated and excellent middle-aged man. As the player progresses through the main line, a performance-based plot subplot is gradually unlocked, enacting a number of skit-sized extra episodes and giving the player a small amount of currency. In my opinion the main purpose of this system is to bring players some more fully designed and expressive plots through plot design exquisite vignettes, enhancing players' vicarious experience of the game plot and the main line itself.

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